Apps

Our apps blog is updated regularly with news, opinions and analysis. Head over to Gadget Teaser if you want to see more, and visit our Gadgets Channel for even more gadgets info.

How use and don't use apps

In many cases, our use of apps is fleeting. With kids, one mom described the concept of "app burnout" as her kids got bored and went back to their toys.

That said, there are many sticky apps where people use them religiously.

This is a totally new industry, so it will evolve quite a bit as more people use apps.

CES kicks off

The biggest technology and gadget show, CES, just kicked off in Las Vegas, and as usual much of the talk surrounds Apple:

Apple is the only company that consistently gets big buzz out of the International Consumer Electronics Show in Las Vegas - without even attending.

This year will be no different.

Connected TVs - TVs that connect to and can access content from the Internet - will be a big part of CES this year. And just about everyone in tech expects Apple at some point to launch such a television - an iTV - that easily consumes and shares with other Apple devices content served from the company's media-storing iCloud.

Microsoft made news earlier by saying this was the last year they would attend CES/ Why attend if Apple gets all the buzz anyways? Maybe Microsoft should focus on new products instead of protecting its Windows/Office cash cow? Or maybe not . . .

Mobile games will drive holiday shopping

Poker is fun, and tons of people love to play. Like most games, it was a huge leap forward when we could play them on our computers. Then game better networks and amazing online experiences with these games.

Smart phones have taken all of this to a new level. Now you can play games of every kind everywhere. You can play by yourself or with other people. Add in social networking, and gaming even becomes a new way of communicating with friends - let's chat while we play a game!

Of course this is going to drive tons of holiday sales, and phones, iPads and other devices fly off the shelves. People of all ages love this stuff, and kids are obsessed with it. Tons of companies are cashing in on mobile gaming as tons of mobile betting apps are downloaded for all sorts of devices.

Stuff like iCoud makes mobile gaming even better. Now you can track your games and scores from multiple Apple devices, from your iPhone to your iPad to your laptop. It's just amazing.

The growth here is exponential, so expect some huge numbers from the holiday season and the week after Christmas when people downloads apps on the new gadgets they found under the Christmas tree!

Steve Jobs backs down on subscription pricing

Steve Jobs.

A couple months back, Apple CEO Steve Jobs made a number of enemies by implementing restrictions around App Store subscription pricing that included a 30 percent finder's fee for Apple. Apparently some of that change is being rolled back, though Apple won't be making it easy for subscribers to get content outside the App Store.

The new rules don't go into effect until the end of the month, at which point we'll be able to see just how well the app development world is handling the restrictions. Several publishers have pledged to comply with the new rules, but others have pledged to abandon the App Store altogether. I'll be particularly curious to see what happens to the developers who continue on like nothing has changed. Will we see mass bans from the App Store?

To me, this change seems like a PR move. Apple knows that there are quite a few customers who are also App Store developers, and those guys were not happy when the changes rolled out. Hell, I wasn't happy and I have no stake in the situation whatsoever.

Weather Doodle now available for the iPad

The Apple iPad may already come pre-loaded with a pretty handy, no-frills weather app, but for those that want their weather forecasts delivered with a bit of style, Tiny Mammal's Weather Doodle is just the app for you. Although it's been available for the iPhone since late 2010, the app has finally made its way onto the iPad, and it's currently on sale for only $0.99 (normally $1.99) through May 23rd.

Weather enthusiasts won't find too much to get excited about -- using individual weather stations within cities across the world, you can access basic info like current conditions, the 5-day forecast, and wind speeds and humidity -- but it's in the presentation where the app really shines. Instead of just seeing a static image of the weather conditions, Weather Doodle depicts it using animated art, whether it's the moon glowing, snow falling, or lightning striking from storm clouds. There are three different art themes to choose from (with more on the way), but only one of them comes installed with the app. The other two can be purchased for an additional $0.99 each, which is perhaps its biggest shortcoming. Fortunately, the one theme that is included (titled Paperscape, which looks like a grade-school art project using construction paper) is undoubtedly the best of the bunch.

Still, for as appealing as the simple yet beautiful presentation may be (it certainly makes checking the weather more interesting than usual), the lack of any really cool features prevents Weather Doodle from being a must-have app. It's a great deal at its current sale price, but at its usual $1.99 price point, there's just not enough there to make it worthwhile.

The ultimate baseball app - Bill James Baseball IQ

If you're a baseball junkie, this app will blow your mind. Bill James is the king of baseball stats, and now you can get an app for your iPad or iPhone called Baseball IQ that gives you an unbelievable about of information. Check out the video above and you'll get a feel for all the possibilities with this app, but it just scratches the surface.

One of the best uses will be for fantasy baseball. Right now, you have access to tons of stats if you play fantasy baseball, so it's hard to gain a real advantage over the other teams. But with this baseball app from Bill James, you get a level of information on stuff like match-ups that goes way beyond what you can find on the web.

So check it out and get that edge!

MOG app for Android is TERRIBLE

MOG Music.

I'm seriously kicking around the idea of dumping my iPhone in favor of an Android device. I've been playing with the HTC Inspire for the past few days and really loving it. The notification bar alone could be reason enough to say goodbye to Apple for a while, at least anything running iOS. One of the things I loved about my iPhone was the ability to get any music, anywhere. The MOG app was amazing for streaming and allowed for downloads when I would be without a connection. The Android version does the same thing, just much more shittily.

This is one of the problems with Android in general - different apps will behave differently on different devices. That differentiation (wink wink) is good in some ways - there are a lot of options for users - but it can also be a bit painful. Right now my app has a constant "Artist Radio" overlay along the bottom of the screen, no matter which screen I'm on. It blocks the Download button. It blocks the Play Album button. It infuriates the hell out of me. The app also randomly starts playing any time I receive a notification on my phone. Yes, any notification will start whatever music MOG has loaded provided I've used MOG earlier in the day. I have to restart the damn phone to turn it off.

Angry Birds on Android to reach $1 million in monthly ad revenue

No doubt you know that Angry Birds is a bit of a sensation. The mobile game has been downloaded more than 30 million times across different platforms, some 12 million of which were paid downloads from iOS devices. The game is also on Android, but the game is free there, supported by ad revenue. Rovio Mobile, the game's developer, says it expects to see monthly ad revenue of a million bucks by the end of the year.

Check the video from Google's new admob mobile success stories:

I've heard of mobile developers doing well - just look at Tapulous - but Rovio and Angry Birds might be the first instance we've seen of a developer monetizing its product so well. Rovio is turning huge profit from the game, but also turning around and merchandising the product into plush toys and soon, a kids television series.

Angry Birds highlights Android device fragmentation

Angry Birds.As cell phones continue to become more and more like what we used to know as a PC, we'll start to see more of the problems crop up that the PC faced. Chief among, it's becoming clear, is fragmentation. With the advent of operating systems like Android and Windows Phone 7, handset manufacturers are increasingly under pressure to put out better handsets.

With the iPhone, everyone has the same hardware, and because Apple earns profits from both the hardware and the software and controls the production of both, there's no real rush to make a new handset. The hardware manufactures for Android and WP7, on the other hand, are in a sort of arms race. Every month it seems there's a newer, faster Droid on the market. Something with a better camera. Something that runs Flash. Something with more RAM. Something better. That race is leading to a serious fragmentation, at least with Android, and it's affecting the user experience.

Angry Birds has become one of the most popular games across several mobile platforms, but the developer has struggled to keep its product functional on all Android devices. The developer, Rovio Mobile, said that it will be creating a second version of the game for lower-end Android handsets, citing "severe performance issues." While this isn't a huge issue now, imagine two years down the road when there will be ever more hundreds of thousands of apps and a marketplace cluttered with new and old handsets. It will be a mess.


Of course Apple isn't totally exempt from this issue. Its own handsets have changed significantly year after year, giving way to some high-performance applications that simply won't run on the original iPhone or even the iPhone 3G. As time wears on, though, I would expect Apple will see significantly less fragmentation than the operating systems with secondary hardware manufacturers. There have been rumors though, that Apple is creating an iPhone "Lite" as well as the current iPhone 4 and a CDMA version of the phone for Verizon. Sounds an awful lot like fragmentation to me.

'Find My iPhone' goes free

Find My iPhone.Apple released iOS 4.2 for all iPhone, iPod, and iPad devices yesterday, bringing multi-tasking and some nice folder enhancements to the world's most magical tablet. The new OS also adds AirPlay and AirPrint and brings one very cool mobile tool to iPhone users for free. Find My iPhone can now be used for free by anyone with an Apple ID (you have one if you have an iPhone).

The setup for free use is a little convoluted. First, you need to go to your Mail settings and add a MobileMe account. Sign in to the account using your Apple ID (the same ID you use to download any application) and then flick the enable switch for Find My iPhone. You can then download the Find My iPhone application from the app store to your phone and set things up from there.

My open letter to streaming music services

I got a bug in my ear to listen to a song from Glee today. Stay with me; I know you want to click away but I promise this post is about streaming services. I looked up the song - an a cappella version of Katy Perry's 'Teenage Dream' (again, please keep reading) - and was pleasantly surprised to see that MOG had it. I turned it on, turned it up, then realized I should be doing some dishes.

No problem - I'll fire it up on my phone and run it through a Bluetooth speaker system in the kitchen. There's just one problem with that - logging into MOG on my phone logged me out on my computer. Come back to the computer later and log back in, go out to get some coffee and log out and in on the phone for the car ride and then back home, log back in, blah blah blah, you get the picture. It's too much, and it could be so easily solved. Build a feature into both the web app and the iPhone app that allows me to tie my account to my phone so that both can be logged in.

So begins my letter to companies that dream of providing a music streaming service. You absolutely have to make a smooth experience across devices. I've been so pleased with MOG that I've gone through and deleted a shload of my own digital library, the stuff I just didn't listen to much or was so ubiquitous I could always get it on MOG (do I really need MP3s of Aerosmith's Big Ones?). I'm so annoyed with the device situation, though, that I'm ready to jump the MOG ship the moment someone else can do it better.

Another simple thing - make the app more like a music player. I want access to my player all the time from anywhere. I don't want to have to play a song to see my player, which already has songs queued up by the way. Yes, I could make playlists, but I shouldn't have to. The whole advantage of the cloud isn't a cumbersome experience. It's the opposite. I want your streaming service because I don't have to keep hundreds of gigs of music around in case my taste changes. I literally dumped 30 gigs of songs last night because the cloud is so convenient. I'd love to dump 30 more.

VLC Player now available for the iPhone

If you've been looking for a way to play more file formats on your iPhone, you finally can. The VLC player app is now available on the iPhone for free.

From: 9to5 Mac

App Review: Growlator

growlator-iPhoneIf you've ever taken a stroll down the frozen foods aisle, you know the name Hungry-Man. Most often associated with college students and the working man on the go, Hungry-Man is all about delivering big meals with enough flavor to keep you going. Personally, I like to cook, so I tend to stay away from frozen dinners, but I was definitely intrigued when asked if I would review Growlator, the Hungry-Man app designed to listen for your stomach, diagnose your specific growl, and offer a Hungry-Man solution to your problem.

There's just one problem with the app - it doesn't actually listen for anything. Granted, that's not a surprise. It would be hard enough to hear a stomach growl, let alone differentiate among them. The descriptions the app has for different kinds of hunger are pretty funny, though, and here's the kicker: every description offers a dollar off whatever Hungry-Man product is recommended for your growl. That's really a pretty nice deal for a free application.

You can get the Growlator app for free from the iTunes App Store.

Official Google Voice app might already be approved

Google Voice logo.It's been more than a year since Apple pulled the original Google Voice app from the App Store, claiming that the product "duplicated existing functionality." Some third-party GV apps have since made their way to the App Store, thanks in part to Apple's decision to release app guidelines to the public. If TechCrunch is right, it sounds like the official Google Voice app may already be approved, marking the triumphant return of one of the most anticipated applications to the iPhone.

Here's what TC had to say:

The App Store review office at 1 Infinite Loop has officially frozen over: we’ve gotten word that the official Google Voice application is on its way to the iPhone in the next few weeks. In fact, we’ve heard from a source close to Google that it’s already been approved - Google just needs to revamp the application to work with the iPhone 4 and iOS’s multitasking capabilities. If you’re a Google Voice user and you’re on an iPhone, this is great news.

No word from Google, but I'm hoping it's only a matter of time.

Instapaper is officially a startup

Instapaper.

Marco Arment, the CTO at Tumblr, has been working a personal project for a while that you might know about. I've been using Instapaper on and off for a couple months, but I never seem to remember why I go on streaks of abstinence. The service is the best method I've found for storing links and reading them across multiple devices.

Arment is officially taking Instapaper from a personal hobby to a startup. Arment has 800,000 users registered to his service, with 200,000 regular users. Arment is self-financing the startup by himself.

“It’s all self-funded so far and has been for the first six months of the service. My only costs are my time, server fees and paying the contractor for some Web work.”

As for the future of the product, Arment is looking at developing an HTML5 version that could be supported across all mobile platforms into the future.